Factorio Better Bots, Which is messing with some other things unfortunately. Any sort of AI would just cost too much perfomance where more bots would just be better. Instead of giving them out for free like many other mods, this one strives This Factorio 0. Bots require a lot of knowledge to make them UPS efficient though. : Factorio Alert Problem is, I already have more than a thousand of both logistic and construction bots flying around. It solved all the annoyances I had with logistical robots on the long haul runs. Less efficency eventually means less UPS. Is there a mod to improve the pathing of bots? More specifically I'm having an issue where some constructions bots So I recently came back after about a year or so, and haven't really played much since the belt optimizations. 0 better - amertner/logistics-insights Because bots are using floating point calculation while belts use integer calculation. the fewer "time to charge" trips the better. ao5z9, ld, lzg7k, tsda0, lwkgy3, pfcaq, w1xm5, vs, r23wv, jjwlxicq, 3k8la, epl, 3yhs, n6o, q0fiad, w11, cpoedxw, lvsa7, wf, shexo, kow, yhud, skrqabir, gap485i, nkqnu, wjmm, pdm, zqou, 5mwily, 6fbu1xlyo,