X4 terran trading station. Very excited to be back in the .
X4 terran trading station Return to “X4: Foundations” Jump to. In fact, you start the game with all the blueprints you need. Gonna check next time I play to confirm. However: Buying from and selling to the same station doesn't work. for example my terran computronics factory produces something like 96 quantity in a cycle X4 - 6. You can either assign miners directly to the station, or use Local Autominers in the same sector to supply the station. Dracon. In my current save, none of the wharfs, shipyards, or equipment docks under sattellite surveliance is buying claytronics. ” Instead it’s “build a station to compete with the argon, and take their sales. Fixed incorrect snap connections inside Terran Trading Station Hexa-Dock Pier. X4 is a living, breathing space sandbox running entirely on your PC. Sonra sentinel set up to trade with my faction only. It actually generates money for the most part. also doesn’t help Terran industry is energy demanding. Fixed modules in station editor disappearing when selecting new module after resetting rotation. Since this a ages old bug i hope somone has a solution for it, glad for every help. I got one, but the station security got to the second one and Terrans randomly attacking ships and stations. I'd build my own trading station in Asteroid Belt (unless I misunderstand and the one you're selling to belongs to you). Mar 24, 2021 @ 4:01pm the "Trading Station what ever storage" is similar to the Trading Station Storage you can find on Agron Trade Stations The 2 main sectors, IMO, are Two Grand and Second Contact II. for example, to make a ferf or dock, you just need to build the appropriate manufacturers. Wharves, Defense Platforms, Trading Station, Equipment Docks,All Xenon stations", where atleast the terran trade station is a rule breaker Reply reply X4 is a living, breathing space sandbox running entirely on your PC. Pathogenic. * Use a Global Orders setting to block the other factions So i built a trading station in Profit Center Alpha, and the assigned traders find some trades but just don't find others, instead some just sit idle "Searching for trades". Well not really, 150 hours and counting, also played X4 back in the day Thing is, i reached the point where my headquarters ir somehow functional and well-supplied. This rule applies to miners as well. The restructuring of these responsibilities came about following the USC's failure to prevent the destruction of the Torus Aeternal by foreign saboteurs; an X4 is a living, breathing space sandbox running entirely on your PC. twitch. There’s no way to automate “find something cheap” as a trading station action in X4. if consider trade, there will be more) Storage capacity: 6h of Self-generated raw material and output. 30 update, Young Gun start. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing Thousands of ships and stations trade, mine and produce, all realistically simulated. I would recommend having at least a few million credits before building a trading station. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, I made my terran X4: Foundations. Not sure if its the Cheat Menu, Unlocked Factions mod or just a bug in patch 7. Thing is, im nor really sure what to do now. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing Profitable trading in Terran space is hard. You may also want to shoot down some Pirate Ships in Split space and gain access to very profitable Split stations. While trading stations are "buying" them at 3 dot "large volume" for 1 credit less than they are selling them. com/channel/UCibRxj-ISDT5Ud3zss Hull parts and Claytronics are cheap in avarice. One works, it's in non DLC space with non DLC wares. Or may be Start building with 3 peer, but in this case starting cost of station high. Nearly 2 hours of play and only 2 criminals have showed up. Here's my actual - and work-in-progress - list of factories. This isn’t “build a station for the Argon. Manage an empire or EXPLORE space in first person. Laughs in Terran Hello there, I was just curious about the opinions here and haven´t found a thread for this question so here it is: What do you prefer when building terran stations? More specialised factories with one or maybe two finished products or just one huge stations which does everything. The second, however, is a Terran only wares/space. Terran protectorate space is always DESPERATE for them, having no sunlight themselves in the OORT cloud etc. Set a Buy Order and Sell Order for each good. You don't need a container storage for raw resources trading stations, but you need liquid/solid storage modules. Simple Protein Paste Production station, that aims to use the amazing 8 side anchor Terran Dock. ;) Last edited by eMYNOCK; Apr 1, 2021 @ 3:23pm #1. Now I would setup mineral trading stations first instead for a few initial miners, as an early goal was to supply hull parts to the Teladi who were fighting the Xenon without many of them the way it generated. start as you described, sending them to somewhere with materials, but then right click on your station and choose Trade with Build Storage, which gives the dialog for a single trade rather than changing assignment to be a trader for the station (which works well and requires less effort, but only if the manager's range is X4 is a living, breathing space sandbox running entirely on your PC. 0b the station is turned over the the faction requesting the station. But set the traders to go anywhere. Where is the best trade trade route loop at the early stage of the game? Dream Farm --> Bliss Place --> Trading Station --> (empty) back to Dream Farm in Teladi Gain helped me a lot. Top. For Terran pure build, i guess Terran All bolts, L and M, but some prefer Terran L I chose it as a first station because in Terran Conflict a spaceweed factory was a big earner. X4: Foundations > General Discussions > Topic Details. You can manually set the remote trade orders (i. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. I also use trade stations to level up my managers early on and reassign them to extend station reach as I continue to build my productions stations and mining operations. (First Help). Again Piers are kept free, as you can see here and the station is modular in design. The question is, there are trading stations in the game and they have a trading station icon ( Cr ). There have been NO traders in Teladi station trading areas: tried a hull factory in Grand Exchange, the shipyard and wharf in Eighteen Billion, and no trader in the Argon Equipment Dock you start at. With trade stations in these 2 sectors you can reach all of ARG, ANT, ZYA, FRF, HOP, PIO, VIG, most of TEL and some of PAR and TER. Energy cells Metallic Microlattice Computronic Substrate Silicon Carbide That’s it. I do not want to spend 10 mil yet, but seems it is a good point for a future. Starting CoH from an older save game has Getsu Fune claimed by Antigone. (Terran) to ship their wares to a trading station in lets say Jupiter (Where im planning to build my wharfs and shipyards in the future) from Mars or just let the production stations sell Could someone offer some good tips for a player owned trade station? I have a station in Tharka's Ravine XXIV that has a 3M6S dock, 8M dock, E-shaped pier, and 3 large container storages. The amount of drones the station can build depends on the station modules and their drone capacity. X4: Foundations. All a Trading Station needs is a dock and a container Below is a list of trade stations found in the X4 Universe, last updated: 20/6/2024 (v7. Since terrans have so few goods I can´t really decide what is the better solution. The name suggests it A station Manager's Management skill level impacts how far away the manager can send trading ships off to trade. It has everything you need for a multi-production facility covering all Terran wares, Trade stations should be good in any location with 4-5 X4 is a living, breathing space Thousands of ships and stations trade, mine and produce, all realistically simulated. tv/CaptainCollins💙 Discord: https://discord. With 1. Started a new game after the 3. Stock never full except for Computronic The more scouts you use, the faster the gain. My Trade stations do not have production facilities, just storage and docks. You will need seed money to buy wares. I will Any station, including a mining hub, should have ships assigned to deliver its own output, and no station should have ships trading to acquire its input. X4 is a living, breathing space Thousands of ships and stations trade, mine and produce, all realistically simulated. Oddible. Everything was traded off of it with m Getting a weird bug where if I build a station in Terran space, they will eventually start attacking it and destroying it for no reason. The miner will deliver ore, the station will turn the ore into refined metal, and the trader will sell refined metal at a tidy profit. 0 station blueprint: Pyramid Bastion. Workforce for comp substrate isn't about profit, really, but about squeezing extra end products out of your inputs. A 5 star manager can trade to stations 5 jumps away. Try looking for profitable runs with protein paste and energy cells. Fly every ship X4 is very sandboxy, and an S trader to trade for the station. And even with module overlap off, you can make two sets of X by Y by Z blocks, turn one 90 degrees and Assign mining ships to the "Trading" role for the station. thankfully by chance i made a quicksave with less than a minute left to build the final module, if you forget or dont set any station wares (before the building of the station is complete, possibly with buy orders too so do them just in case) then the standard gear icon for the station will remain, but as soon as you press that confirm button for multiple station wares the big trade station X4 is a living, breathing space sandbox running entirely on your PC. I will X4 is a living, breathing space sandbox running entirely on your PC. The Terran Protectorate (TER) is the successor to the United Space Command (USC) and the AGI Task Force (ATF), and is tasked by the Terran High Command with safeguarding Sol and eliminating the Xenon menace. Apr 17, 2021 @ 8:48am Energy Cell Station @Mercury. 0, but looking for suggestions on maximizing income in the early game. Be aware, there might be a bug currently, if you assign trading miners to the gathering station, you need to set the sell price at least 1 credit higher than the buy price, otherwise the miners will buy and sell to the gathering station. Secondly, After 600+ hours, I've made my first attempt at creating a trading station. 2. With 2. rc1149 ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support; X4 is a living, breathing space sandbox running entirely on your PC. Your building Terran building which mean they need terran resources. As soon as I put couple of subordinates to the station for trading, Terran in that sector start attacking my ships and I really don't know how to stop them, except reloading. And yes, terran goods can be profitable, if you're in terran space. This X4 is a living, breathing space sandbox running entirely on your PC. For Terran pure build, i guess Terran All bolts, L and M, but some prefer Terran L pulse (it's don't do much damage to Xenon I X4 is a living, breathing space sandbox running entirely on your PC. I took a screenshot, but I don't know how to post it on here. 5 Terran Energy Cell Production OR 2 "standard" Energy Cell Production (Terran solar panels are smaller and cheaper, but yield less energy) I do find terran the most reliable and my go to option if im doing anything with terran is set up mining in Saturn 2, set up a trade station in saturn to sell said ore, and eventually expand that to producing the 3 terran goods, this station will often make me 10-15 mill an hour pretty easily once i get around 2 of each production and selling X4 is a living, breathing space sandbox running entirely on your PC. So i double checked X4 is a living, breathing space sandbox running entirely on your PC. Basically, selling anything to a Shipyard or Wharf will make you a Note that when the mission is done the station will not be transferred to the Argon; you’ll retain ownership and responsibility for it. I got about 10+ bases scattered in key locations in Rich resource sectors. So from what Iv'e gleaned shooting criminals near Terran stations in Getsune, Saturn, Jupiter is supposed to be the best way to do this but it's going painfully slow. my ideal starting complex is self-sufficient (aside from the minable resources ofc), covers the entire terran production chain, and after a little initial investment builds itself well, the lore reason is simple: they were isolated from the rest of the network for generations, the terrans didn't even know there were surviving humans out there, even less of the existence of other races. 0 - Trading Station Relays and Q/A explained - Guide videoJoin this channel to get access to perks:https://www. tell us about, if not a single EMP is a low price. Very excited to be back in the X4 is a living, breathing space sandbox running entirely on your PC. A trade station is not (may not be) the first money making thing you do, but it can provide a way of moving goods to where you wish to sell them, move goods from a cheap sector (or overproduction) elsewhere. I have buy and sell orders for each ware I want to trade in, I have restricted trading to say "only my X4 is a living, breathing space sandbox running entirely on your PC. We all should know by now how painstaking it can be to plan large station plots with the various performance and UI issues there are ↳ X4: Foundations - Technical Support; ↳ X4: Foundations - Scripts and Modding; Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support; Hi all, I have this annoying bug I think that I can't fix? A long while ago, probably around 8 hours of gameplay ago, I was pirating on Segaris area and was reported by a hokkaido I was trying to take. gg/b2AMmgQ💛 Find all other channels: https://linktr. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Would be neat if they made it in their next update for players; I know I would set it up near major lanes as a destination of X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. With trading stations in these 2 sectors, they are 5 jumps from each other, have access to the majority of sectors within 5 jumps. Now for part two Is my first design and the root for all the other stations. Stations can build drones (defend drones, cargo drones, repair drones). IIRC, a 0 star manager can only trade to stations in its current system. Executing trades automatically levels up your manager's star rating. and looking to start my Terran trade empire. ) on a massive raw resource processing station. I'd give it all three kinds of storage and plenty of dock space X4 is a living, breathing space sandbox running entirely on your PC. Keep well. 6 and below, if you build a station on a mission, you keep the station. Second station would be Mercury, for the Terran's sake more EBI Space Station One - A major 20km x 20km x 20km complex using Argon/Universal station components. Terran stations seem to have a different kind of container storage? X4: Foundations > General Discussions > Topic Details. 72k silicon and ore per hour for four fabs is a lot. Hull parts, Claytronics, Energy Cells are needed for Commonwealth (non-terran) buildings. Mar 17, 2021 @ 12:01pm go to other sector and farm the criminal or find keep roaming Terran station #1. Selling to trade stations also seemingly doesn't help. Started as Terran Cadet and supporting Terrans 100% (well, for the moment at least). That’s four station modules to build and then you can build station modules for free, but it no longer matter because you have already built all the station modules you need to build. BUT! If the station has missile turrets, it needs to build missiles, which needs different wares to be built, so in this case a container storage is needed. This will allow me to easily scale the amount of traders What I want to do is create some more trade stations for my ever-expanding Terran economy, and give them over to the NPCs to help clear my UI's clutter and let them handle the micromanagement. ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; ↳ X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support; ↳ X³: Terran Conflict / Albion Prelude For the build storage subordinate not doing anything and saying no trade found in allowed sector. imo, silicon carbide in the segaris sectors is a good way to start. Terran docks have 8-10 small (I don't recall) and 4 medium spaces each. Removing subordinates doesn't "fix" the situation. P. -Should i make more stations? is there sense on having few stations at X4 is a living, breathing space sandbox running entirely on your PC. 💜 Watch the Twitch stream here: https://www. 1x terran trading station hexa-dock pier (to be build) 26 defence modules 8 terran X4 is a living, breathing space sandbox running entirely on your PC. Jan 09, 20:50 I've setup the station so it can trade all wares even if I have ship building modules attached. Made a mod to make the trade station modules available to the player, so here's an Argon Trading Station, modeled after HAT's trade hub in Hatikvah's Choice. For example, the traders refuse to buy refined metals in Heart of Acrimony II at ~80 credits, my station has a manual buy order for that for ~130 credits. In this universe, you can grow from being the lone pilot of a fighter ship, to managing X4 is a living, breathing space First Terran station, however, goes in Brennan's Triumph. One of which is a mega base producing a butload of Terran food (MRE and Medical) Food base has enough sell able excess to fully fill my Sonra Sentinel transport with a trade offer. Sit at the center and then do a run. Pretty much every station needs some kind of storage. Manual pricing seems the most useful for trading stations - I personally a 20% spread to keep things moving through. . Make sure the station only buys Ore, Silicon, Ice etc FROM YOU*. Just because they don't trade or produce wares. Morgan. So all I can do do far is repeated commands so I am looking for some good X4 is a living, breathing space sandbox running entirely on your PC. Best Y. I heard automining is messed up in 7. with that being said. The only exception might be defend stations. #1. I set mine up with Terran docks, and in a fully built station with 256 (the maximum) ships being managed, I fully use 6 docks. I do see one odd module on each trading station, that must be the trading module. Is this normal? 4. So I setup a trade station to buy, and can then move elsewhere. For a start I'm not getting why an Argon starts off with a -15 rep with Terrans. The Terran and Pioneer trading-stations have that awesome hexa-pier. Balancing act it seems. In this universe, you can grow from being the lone pilot of a fighter ship, to managing For Station Traders my goal is to create a single trading station that will deal in all the wares my repeat traders are dealing in or separate those wares into different stations. (5. Many other products are only bought in small consignments by many factories. As a Terran, capture X4 is a living, breathing space sandbox running entirely on your PC. I built a simple Terran Docking + 2 Protein Paste Modules + 1 M of Container, Liquid and Solid storage. You'll need a lot more if you're using the standard 1m-6s X4 is a living, breathing space sandbox running entirely on your PC. So i double checked and attempted this method with my new terran stations, main factory is Computronics. 3 posts • Page 1 of 1. Ships ended up stacked miles high over the station in 10 lines waiting to dock. Station building has changed from ver 1. Technically you could set up a small solar power plant in Brennan's Triumph and put a small trading station (1 S-container + 1 S/M-Docking) in Pluto or Oort Cloud. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Soo I just started X4 two days ago. I'd say the best approach for long term profit is a trading station in Neptune with mineral traders (as well as other wares once you've acquired blueprints and built stations The Segaris Pioneers have a few stations that produce Silicon Carbide within their territory, but I find that their trading station tends to hold copious amounts of most Terran resources quite early on. Unfortunately Terran stations are super far away (more then 5 jump away) X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I think the problem is the Teladi trade stations, beyond the Terran ones. 2k storage according to one station's data). then essentially get recruited into a "Terran Space CIA/MI5" to spy on the Segaris Pioneers, and while on a mission get transported via wormhole to the other end of the universe, and now I chose it as a first station because in Terran Conflict a spaceweed factory was a big earner. In this universe, you can grow from being the lone pilot of a fighter ship, Full Terran eco (not hard) most of the end products of the universal eco. Then add the resources you want to sell to the station's logistical menu etc. It was reported to the terran police. they developed their own tech, trade goods and so on, again, isolated from the rest of the galactic community. 00 causing it. They are right next to each other, budget set, trade rules are set, Ive tried setting it to trade for main station and ore outpost. Just four four things. Here's the quirk: solid/liquid cargo still requires their respective miners to trade the cargo other miners, well, X4 is a living, breathing space sandbox running entirely on your PC. nflszhu Posts: 165 Joined: Tue, 27. All other stations including wharfs and shipyards work. I am looking for some good trading routes since I do not have 3 star pilot. The Terran one is so small it's real easy to cram a LOT of them into a tiny space. Argon Federation Trading Station Universe » Black Hole Sun » Black Hole Sun V Station traders do well shifting full loads of such products for best prices. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Tell him to go dock at a station, not the one you've got stuck in, wait and the pilot will find his/her way out. How you handle stations depends a lot on what you want them to do for you and how they fit into your objectives. ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; X4 is a living, breathing space sandbox running entirely on your PC. Often six Okinawa large traders park there with more waiting in line to dock. Hello pilots. BUT! More information on the ware: Terran M Trading Station Container Storage In X4 they’re the one station type that you can’t get the icon for, and which don’t require a specific module for. My first playthrough of X4, Terran Cadet game start, and I've been playing the missions and mining crystals without looking at trading or mining up until recently. ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; ↳ X4: Foundations - Technical Support; ↳ X4: Foundations - Scripts and Modding; ↳ A fan-site covering Elite: Dangerous, X-Series and gaming. ” The station building itself is There are no Terran turrets that can trade blows with commonwealth ships laying siege at 8 km distance, what do I do? One way to buff terran defence stations is using L dumbfire missile turrets, if you want to keep it terran only tech. At the end I greatly increase my 3 old stations plots and this stick 3 peers. 0 beta. ↳ X4: Foundations; ↳ X4: Foundations - Spoilers; ↳ X4: Foundations - Technical Support; ↳ X4: Foundations Since quarantine keeps me Home Alone, I just finished the construction of my first station in X4. My other Hungry bases are set to trade with my faction only. I did not kill anyone of them and just let my marines take over the hokkaido while I stayed away and ran from the terran police. ee/Capt X4 is a living, breathing space sandbox running entirely on your PC. Station in Thousands of ships and stations trade, mine and produce, all realistically simulated. Construction scale: 10x10x10x10km. Then get a M-trader to If you know how to, you may need to confine the miners for Oort Cloud station where the station is located to avoid them leaving the sector and just focus on mining that region. true. Food for example, and microchips. as soon as possible, add a computronics to the mix, and watch the credits flow in. Below is a list of trade stations found in the X4 Universe, last updated: 20/6/2024 (v7. But Lino has also kindly explained how time consuming new designs are so this may well remain an unfulfilled wish. While E-cells are not the most profitable, you get a very consistent Can someone help me figure out the faction logic behind the various Terran trading stations? I would like to nudge them in the direction of building more by clearing out sectors of other terrans do not trade with any of the "old" goods like hull parts, antimatter and so on. i Terraformed Getsu Fune and Antigone build a Trading Station in Getsu Fune and the reward was strengthening Antigone Republic = giving them more jobs (More Fleets+Patrols) however in the terran cadet start it seems Terrans almost always claim Getsu Fune first . My Does your trading stations have a trading station ICON on the map? mine don't and it kinda bothers me lol. Thousands of ships and stations trade, mine and produce, all realistically simulated. Playing as Terran X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I managed to reach from -9 to +20 in a few hours with 10 minimum loadout scouts. On the Ore Mining station all my "trader Miner" does is fly around but never move/trade anything. Argon Federation Trading Station Universe » Black Hole Sun » Black Hole Sun V Owner: Argon Federation: Antigone Republic Trading Station Universe » The Void » Getting a weird bug where if I build a station in Terran space, they will eventually start attacking it and destroying it for no reason. Fixed incorrect rotations of station modules under construction after loading. Mar 25, 2021 @ 12:21pm Show the Crew tab for the Trade STATION 3. 3k out of 6. I have two "mega factories" set up in X4 station calculator can be You can also make a lot of money selling any excess product at average price to the many Terran trade stations. I wonder which faction has generally "best" station pieces, I noticed Terran uses some different materials for ships than other factions With a mining hub, the distance they will travel to mine and sell is no different than any trading station -- Star Rating of the X4: Foundations > General Discussions > Topic Details. Zloth. Refining resources to tier 1 products can be profitable too. Apr 17, 2021 @ 10:16am Some would prefer paranid L plasma for long range, with M argon flak with terran mk3 shield with Argon defense disc or Teladi defense disc. How to get such an icon? I built a Terran dock and storage hex, set up buying and selling goods, and added subordinates, but the icon didn't change. and notably under it's "average price" at that. The trading stations should start to buy from each other or other low price stations and the inventory across the enterprise should start to level off. 6 km X4 is a living, breathing space sandbox running entirely on your PC. You have to tell it what to buy in advance, which ruins the whole plan. Plan your station modules layout by calculating production and resource needs. So it is pretty easy to max X4 is a living, breathing space sandbox running entirely on your PC. 19 Could you possibly add the Argon universal storage/dock trade modules? Like the ones found in the argon trading station from the Hatikvah Free League. Two actually. Mar 17, 2021 @ 12:04pm Of course if u want a more friendly neighbours trading and station building is the way to go. s. But you have to be carefull not to overload them with storage as a large storage hoard storage of Building a Trading Station. (The Terran trading wheel and the tiny 4 dock one on top of it. Mars isn't bad, later you can basically put a station with a couple solar panels and no workforce at Mercury and that 700% sunlight will give you energy cells for days. So for instance, I just managed to get my 4x substrate fab working mostly constantly, and it's a massive resource hog - especially given the fact that Saturn 2 is the only decent silicon source in terran space. All Discussions Terran Trading Station storage modules + Computronic Substrate Lore Relating the Trade Station Module just try it, if it works. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Mining station. Last edited by Dracon; Apr 17, 2021 @ 8:48am #2. Thanks everyone. I once made a station with 10 docks. btw, no illegal good, it happens OOS so no friendly fire, reputation is an 20+ Are you sure you are not trading or even producing illegal stuff in terran sectors, for example Stimulants? Unmodded or Modded X4: Foundations / Split Vendetta / Cradle of Humanity / Tides of Avarice / Kingdom End station planner / calculator, database, ships, wares, races, factions. 0). Module style: Mainly Terran. In this universe, you can grow from being the lone pilot of a fighter ship, to managing All Terran station modules are made out of four things. Fly every ship, TRADE and FIGHT to BUILD X4 is a living, breathing space sandbox running entirely on your PC. 6 to 2. e. Station traders only do one deal So a dock, a solid and/or liquid storage; that's it. A Trading Station is the simplest type of station you can build in X4. 21 votes, 26 comments. Show the map with Hull Parts and Plasma Conductors selected in the filter (currently we cannot see demand for these). Finn. I also have 7 freighters attached to it, but they don't seem to be trading. And Trade stations only consume it very very slowly. youtube. Specifically my station is a shipyard in Earth sector. They are NOT YET optimised in building order and whatsnot, also while all ACME's already are self-sustaining, the final shipyards could use a few more moduls. It was important to me for them to make sense logically, thus this is what my mind cooked up. Apr 17, 2021 X4: Foundations > Workshop > ⁄⁄⁄\ Enables the player to construct the Terran trade station-exclusive container and liquid storage, and the Terran HQ 1-Dock Pier. Production capacity: 3~4 L ships / h. English Forums; ↳ X4: Foundations; ↳ X4: Foundations Some would prefer paranid L plasma for long range, with M argon flak with terran mk3 shield with Argon defense disc or Teladi defense disc. Smart Chips trade well too. And more: X4 is a living, breathing space sandbox running entirely on your PC. It did unauthorized kill a few times before the Terrans started attacking my station. ( Pictures / Station Calculator ) I will provide screenshots of it in this post later and will update the plan (and any X4 is a living, breathing space sandbox running entirely on your PC. my ideal starting complex is self-sufficient (aside from the minable resources ofc), covers the entire terran production chain, and after a little initial investment builds itself OP would want Computronic Substrate, Metallic Micro-lattice, and Silica Carbide for Terran trading. (Just calculating its own productions. they have their only supply chain, basicly 3 goods for ship production and 2 for habitats It has everything you need for a multi-production facility covering all Terran wares, and is within 2 sectors of all station types, both Terran and Pioneer, including energy cells. Everything was traded off of it with m-traders but it had dozens of L-miners working in the system. I can see why he saying that because there are no stations he can trade with in your manager reach. Terran Pulse - 6. Optimally, the only stations which have mining ships subbed to them should be those which do mining alone. Terran economy love raw resources. fdzcl nzysi ahiniv sptyz aes mrcap hwuuby juwlonv gdf tptj