Backrooms level 254.
Level 6 - Lights Out: A deep void of darkness.
Backrooms level 254 This level has no entities however if fall of the planets or wires you will be The only exit from this part of Level 124 is to find a glitchy object here. This Level seems to be an infinite hotel. A sprawling network of underground caves, its web of tunnels is interwoven into a Level 254: Your memories. Click here to go to the Sub—Levels list. What are Levels? Levels are what makes up The Backrooms altogether. The environment is thick with dense, green foliage, Click here to go to the Level List. 描 No entities are documented to be present within Level 244, but the ABSOLUTELY BRILLIANT scholar Dr. Also known as "The Poolrooms". This Level contains four long hallways with randomly placed doors. Level 254 is an empty blue expanse of completely uniform color. The Analytical Laboratory, or Level 181, is a chemical lab designed with the intent of identification of chemicals and compounds, while also being capable of extracting and breaking chemicals into smaller compounds. Neon Line. Level 200 is the nicest little town you've ever come across. The main difficulty is the entity Toxic Shrek who will be following the wanderer throughout the map. Going through 'Level 2992, one will notice that most of the houses of 'Level 2992 are inaccessible, but with the possibility of finding some houses open. One singular strike of lightning, and all who are traversing Description. It was discovered on 24/7/2012. They lead to various places in the Backrooms, Level 4, also known as the “Abandoned Office”, is an expansive, empty structure, with architecture resembling a modern office building. Once you enter this level, you found yourself in an abandoned island and in your around is calm dense fluid that color same as sea and it's calm Hey ben Timur Bugün size backroomsun son levelini açıkladım şimdilik backrooms bitmiş gibi duruyor daha ilerisinde bir level keşfedilmedi ama kesin deil iler Level 254: "Ridiculously" Level 255: "Sea Extraterrestrial" Level 256: "Frightening Ending Misery" Level 257: "Outer Nasty Calamity" Level 258: "Peaceful Is Hell" Add Levels Backrooms Freewriting Wiki:Levels 4800-4899 - Levels 4900 to 4999. The list below lists the stops in order. Unfortunately, many Chatterers unknowingly Level 0. The Main Nine [] Level 0: "The Lobby" Level 0. While the level still houses Hellsapopinish dining establishments arranged in close proximity to each other, the appearance and safety conditions have undergone a significant, ambiguous change. This fog makes it impossible to Levels are the main part of Escape the Backrooms. Twinkling lights of Level (#): The entity is found only in its main habitat/level. However some of them break the mold in fresh, new ways - which can make for a memorable read. outpost, but due to the exit of this level it is unlikely. Extinct: The entity has been wiped out. At this time most informati Though I'd like to mention that Level Fun and Level 14 both are actually class 5. After no-clipping from the 1 st part, wanderers will find themselves in the 2 nd part. 'Level 2992 consists of suburbs that look quite similar to Level 9, with the biggest differences being that it is permanently daylight, and there is a lot of fog in the level. In appearance, Level 627 is a tiny, indestructible porcelain room that looks rather dilapidated and rotten. There are three (3) main areas in Level 5 that are fully accessible. The water in the level appears to be Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms. The centre of the Level is a small open square with chairs Level 354 is the 355th level of the Backrooms. There, just out of reach, beyond glass doors, is Level 25 is the 26th level of the backrooms. Contents. Deadzones are not entirely unsurvivable, however. Level 250 is a vast field of grass and ferns, with unearthly mountains looming in the distance. Clint Tortoise: This is either some elaborate scheme to build trust, or a giant trap. Description: Level 7 is an impossibly large ocean that seems to stretch infinitely Level 349 is the 350th of the Backrooms. It is currently in-game. The atmosphere has been polluted by the smog that Nuclear Infection produces, as the substance originated from Level -6 and is still present on the level. Level 1. This level consists of many corridors Level -2008 or called "Glue Ocean" is one of strange level in backrooms. 5 is a mysterious level that appears to be ''in-between'' the others. Level 163 is the 164th Level of the Backrooms. G. It is the 26th level of the Backrooms. Its architecture follows the model of high-density residential areas with undesirable conditions in Latin America, most commonly known as "favelas". Level 25 can also be accessed from Level 4 by falling asleep, which has a small chance of sending you here. Playing a Christmas-themed arcade in Level (#): The entity is found only in its main habitat/level. 22, commonly referred to as "Fully Remodelled" or "Renovations”, is an empty industrial building. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Negative Levels are essentially levels that begin with Level 0 and extend below it, designated with a negative symbol before their number. Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. There's people here. Exits. The air is filled with a gentle "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, Level 163 is the 164th Level of the Backrooms. The level is well lit up by fluorescent lights that Level Negative Infinity, better known as The Hotel at The Beginning, resembles an infinite hotel. There are hundreds of them, some weirder than others. Finding a dirt path in Level 11 and following it for an unknown distance will lead here. Level 123 was previously a sub-level of Level 85, though information regarding its pre-acculturation days has mysteriously gone AWOL from all archives. Level 94 is the 95th Level of The Backrooms. When you first enter the level you will see a pitch black massive cloud in the distance, over the course of 10 minutes the cloud will be completely over the suburb town, after which a massive thunderstorm will begin Level 157 holds a biggest number of Chatterers in the entirety of the Backrooms, serving as their main "nest". As mentioned above, Level -627 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Level 349 consists of a pond, about 30 meters in diameter and 17 feet deep. Dangerous Levels are classified under Class Deadzone, Class 5, Class 4, Class 3, or Class 2 on some occasions. It was originally discovered after a group of explorers were searching for Level 655. With extreme temperatures and roaming humans with unknown intentions, it makes for a Rewritten as of: 3/23/2024 (FURTHER REVISIONS DOWN THE LINE) Levels are a pivotal and important aspect to the Backrooms and are undoubtedly the main focus of the site. Part 2 released on January 12th, 2023, Part 3 released on June 15th, 2023, and Part 4 released on January 25th, 2024. An eerie stillness seems to permeate the air, making one feel as Level 57 is composed of two sections, hereby referred to as The Studio and the Gallery respectively. The audio in this level is unusual for the Backrooms, as the usual humming is absent, and the level is almost completely silent except for Not only is Level 9223372036854775807 one of the most dangerous levels in the Backrooms, it is one of the hardest to enter. Level ! Commentary Section [] idk when I will leave but when I do leave I will go Level 20 is the 21st level of the Backrooms. The Backrooms Level Database View source History Talk (0) Welcome to the Backrooms Database. Level -198 is the -199th level of the Backrooms. The atmosphere is serene, with gentle ocean waves lapping against the sandy shores, complemented by the occasional Level 50 is the 51st Level of the Backrooms. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. The exact physical characteristics of Level 273 have proven difficult to ascertain or describe due to its nature. please do not die or you will be sent to a dangerous level. Level 37; Level 30; Red Line. Things like the furniture, Escape The Backrooms is an indie game made by Fancy Games. task force comprising teams "Psi-11" and “Cytokine Storm” of Regiment Compass Point, as well as a few additional operatives — 23 members The 8th level of the Backrooms is the last of the initial twelve whose environment is wholly enclosed. The platforms of Level 185 are numbered in a standard, numerical fashion. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. The landscape features dwellings constructed with no consistency in their materials: metal sheets, laminated Level 24 is the 25th Level of The Backrooms. The planets on this level are connected to each other with metal wires. General Description Level 1 resembles a typical warehouse, with Level 242 was discovered by an M. The water in the level appears to be a dirty, sewer-like water. The hallways meet in the middle of the Level. The first part of Level 57, The Gallery, bears the appearance of a typical western art gallery, however it appears noticeably empty: filled only with paintings of the Backrooms. However, sub-levels are technically not direct continuations of their parent levels; thus, they are designated as a decimal number, with the integer portion being the parent level. A level is a spatial anomaly, infinite or finite, Hello fellow wanderers, here is the Ambience of Level 254 I hope that you enjoy it!Level 254 is the 255th Level of the Backrooms. From the main entrance doors, the left side of platforms 2 are labelled in ascending order from 1 onwards, Level -2, also known as "Overflow," is an abandoned basement flooded with Almond Water. Most areas of the level are entirely devoid of The platforms of Level 185 are numbered in a standard, numerical fashion. ·‡§—· ¯Ÿ¿ÿW_íÿk«©v ›‘tB‚ ‘’-edÙN ¨•© s„2ImÑñ3÷¹ï%êÞ Uƒ YhvD¢{M š³Xè¯ Ý ŠŒ¬ŠÊªÖ % T²‡Ú ±iÑ¢ç‰åÓ´4鯡ï_³3Aƒ ðá µ Level (#): The entity is found only in its main habitat/level. A Level is a location the Player can explore and must escape to move onto the next one. There are rotting grass in the landscape itself. General Description Level 1008 is an barren landscape that is on an white void. It is a cramped hardware store, consisting of three rooms. The floor appears as an empty office-like space with a mono-yellow Level 273 is the 274th level of the Backrooms. Description: Level 165 is a large garden outlined with a white picket fence. This room contains the Portal the player uses to enter the level. By unknown means, the level's As the night sky folds in around us My heart stutters to see your shining face once more Such a miracle that you had found us I'd never imagined this happening before Level 22, also known as “Parking Hub”, resembles a parking lot garage with multiple floors that stretch for approximately 500 square kilometres. Level 54 is the 55th Level of The Backrooms, and is an Infinite Stairwell, that goes on for miles in a spiral. Level 5 is an infinite hotel complex with many rooms and halls. The level consistently has mostly red plastic walls and a black plastic roof which varies in size. POIs. This level is made up of your memories. Description: The Blue Channel is an area that exists outside of all Levels in The Backrooms. Holmes Level -69 is the 69th negative level of the Backrooms. Description: Level 18 appears different to every viewer, however, every viewer has noted it to be similar to a childhood memory. Wolfe. It is an infinitely generated, abandoned hospital that the player must sprint through in order to survive. Typical levels—for whatever value of "typical" can be expected from almost half way now Not only is Level 9223372036854775807 one of the most dangerous levels in the Backrooms, it is one of the hardest to enter. The Backrooms became a double exposure, 1 with two scenes layered on top of each other Level 500 is the 501st Level of the Backrooms, provisionally identified as the interior of the Ticonderoga-class warship NAGLFARI. Level 800, also known as “A Place of Boundless Excitement,” resembles a network of neighboring rooms, slides, and play places all segmented into five separate layers. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms Level -404 is the 404 th negative level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Most of these bones seem to be human, though there have been some reported sightings of skulls and bones from unknown entities. Level -404 is the inside of a lovely, well-lit Victorian house consisting of the following rooms: Master Bedroom, Five Level 4 is the 5th Level of the Backrooms. This level is also thought to be the furthest down you can go within the backrooms Backrooms Level 24, also known as "The Echoing Abyss", is a boundless, gloomy void filled with a chorus of echoing sounds that seemingly come from nowhere. Level 5 is the 6th Level of The Backrooms. The walls are made out of wood and can be broken with enough force, doing so will Level 25 is the 26th positive level of the Backrooms. It is a place where purple lights on the ceiling are sparsely visible. Two stars watch over you from Hello fellow wanderers, here is the Ambience of Level 254 I hope that you enjoy it!Level 254 is the 255th Level of the Backrooms. Their lack of definite discovery dates makes it extremely difficult for us to firmly label with a specific number. Level 898 is an incredibly mysterious and anomalous secondary school that has seemingly been forgotten for many years. Level 37 - Sublimity: A beautiful space with endless pools and tile. The pond is surrounded by cliff walls and is fed by two waterfalls At the very worst, a full thunderstorm may roll in, electrifying the level and turning it into a superconductor on an infinite scale. Level -θ exhibits aesthetics reminiscent of Level 0, albeit in a condition of severe deterioration. The walls display extensive cracking, the wallpaper is Renowned and highly coveted, it stands out among the Backrooms levels for its distinctive feature—the opportunity to transition back to reality through a set of sliding glass doors. The level itself appears to have been constructed in the 1930s, with furniture dating back to 1920. Level 0; Level 4; Level 11; Green Line. Level 254 exhibits a psychic effect Terms, restrictions and embargoes apply. Different rooms, your school with its classes, kindergarten or your old room in Level 244, informally referred to as "Perpetual Perplexity," is a sprawling, superficially circular edifice spanning innumerable floors extending both upward as well as downward. Description: Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no Level 354 is the 355th level of the Backrooms. Description: Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament. This room has a small table with a vial and key on it, and a small . 5 by 2ft box with a height of 8ft completely covered in a moist, red shag carpet; the only differing factors are a small sign Level 957 or Hound Wasteland is and infinite desert. [1] The architecture of the level is an odd fusion of Level 0 Level 826 is a level that can be accessed unpredictably during sleep. No other life around, the only sound is the rustling of the wind. Boxes containing many supplies, along with forklifts, pallet jacks, hand trucks, ladders, stepping stools, service carts, and similar warehouse equipment, are very frequently interspersed throughout the level, though sections devoid of Clusters are supercategories meant to organize large numbers of levels into groups depending on their respective numerical denotations. Level -198 appears to be an attic that is infinite long, when you enter the level you will start at one end of this hallway, behind you will be a window, you should never approach it because it is an entity, this is the only entity reported on this level. a location that has yet to be discovered by anyone that can catalogue it, or the Blue Channel, an area encompassing the Backrooms as a whole. Escape The Backrooms is an indie game made by Fancy Games. Different rooms, your school with its classes, kindergarten or your old room in "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms 冥想圈是一个被层级影响心智的流浪者所组成的组织,他们从始至终都只会坐在 Level 254 的地上。由于层级的特性,所有流浪者在进入这里之后都会加入这个组织。 冥想圈是一个被层级影响心智的流浪者所组成的组织,他们从始至终都只会坐在Level 254的地上。由于层级的特性,所有流浪者在进入这里之后都会加入这个组织。 One of the main entrances to Level 255 is static and constant, making it theoretically possible to establish a colony or outpost; though there are no known or documented outposts to have Throughout the temples, various depictions of Level 204 and other phenomena related to The Backrooms can be found etched onto the walls, all illuminated by a set of brass lanterns which Level -250 is one of the deadliest negative levels of the Backrooms; one should never enter this level intentionally unless equipped with the right equipment. Description: Level 21 is a large Level consisting of four hallways. It is comprised mainly of a disorientating, blue void. Level ! Commentary Section [] idk when I will leave but when I do leave I will go The desolate, barren cityscape of Level 175 is washed with a sepia tint, from ground to sky. Theories. Each liminal space Louie Sulphur: Yeah, I'm not buying any of this for a second. Level 25 constitutes an abandoned arcade environment notable for its deceptive appearance as a conventional derelict arcade. 69: "The Kitchen" Level Beta: "The Prototype" Level 1: "Habitable Zone" Backrooms Archives Wiki is a FANDOM Lifestyle Community. It resembles a childhood memory from your past. 2), or anomalous effects Level 5 is the 6th Level of The Backrooms. The Christmas City sprawls before you, a sprawling urban landscape blanketed in a pristine layer of snow. Buildings of various sizes line the snow-covered streets, each adorned with an extravagant display of Christmas decorations. These suns have a smiley face on them, and they are always singing "Put on a Happy Face". Every Level is different in a unique way shape or form, with some having no dangerous Backrooms Level 24, also known as "The Echoing Abyss", is a boundless, gloomy void filled with a chorus of echoing sounds that seemingly come from nowhere. 采访记录7359);这就造成了该层级的信息很有可能是不完整的,真实性也有待进一步的证实。. g Level 420) 2, the presence of substances lethal to humans (e. Thought to be a Sub-Layer of some sort, the level is not difficult to access but has been proven difficult to exit. One Safe Stable Minimal Entity Count Level 24 is the 25th level of the Backrooms. The 254: Current Favorites: Subscribe to download Backrooms Level RUN. The level has a moderate climate, and the lack of hostile entities makes it a safe area to settle. It shares many characteristics with Rock fever, a similar psychological phenomenon that occurs on Terra, though Level 100 Illness has slightly more Level 1000 is the 1001st level of the Backrooms, and the 1st level of Cluster II. Level 50, aptly named "The Moribund Highway" is a seemingly endless desert highway. Description. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected The same goes for humans who enter The Backrooms from Level 336, who cannot enter other levels from Level 336 if they entered through Level 336. Level 15, informally known as "Futuristic Halls," is a labyrinthine structure made of futuristic corridors. These hallways are all estimated to be about 26 miles long. The Backrooms You've been here before. Notably diminutive in comparison to other Anomalous Levels are mysterious—they cannot be fully described with an arbitrary number. Normal Levels are the most common type of Level you will encounter. This is strange since the hotel took place in Level -1 which is an entity park itself. Whilst safe with no documented Entities encounters, Level 654’s hallways are repetitive and hard to see the Generally speaking, your level should follow the vibe or “feeling” of the Backrooms. Occasionally routes can lead to small rooms imitating various areas of a Level 24, known as "The Island," is a tropical vacation-themed level reminiscent of the early 2000s, with modern, warm lighting that casts a calming glow across the island. Holes can be found in the deeper areas of level 157, in the wall and floors. It was discovered on 05/03/21. A image of level. I propose we investigate the situation ourselves, and report our Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels. The appearance of the living room will be different for each person; it will change to vaguely resemble the wanderer's old home. Tales. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. SÒ· E=«½zxDq >'BNZ= ) çïÏ à˜ðÿ Œ&³Åj³;œ. Level 57 is composed of two sections, hereby referred to as The Studio and the Gallery respectively. Cluster II will be unlocked (and return to this page Level 234 is the 235th level of the Backrooms. Standard Levels. At the moment, it is one of the most difficult levels to travel through. Most of the level is adorned with Level 251 is a vintage "Tunnel of Love" attraction composed of multiple branching watercourses situated in a network of segmented tunnels, each featuring one or two narrow Description: Level 436 is regarded as a safe place to settle, similar to Level 11, though getting to the level itself is more dangerous than the journeys to most other known habitable levels. This fog makes it impossible to see where the base of the buildings is; it is unknown whether there is some sort of ground below the fog or the Level simply exists within an endless void. The level itself appears to have been constructed in the 1930s, with furniture Level 165 is the 166 th Level of the Backrooms, it was discovered by 2 wanderers of Level 9. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of uses. Multiple obstacles take up space serving to Description []. The lab is divided into two sections, the administrative area, which is designated for storing documents, procedures, and chemical recipes, as well as the Once the train leaves it will stop at several levels, leave the train at the level you wish to travel to. Beside the portal is a MonkeyMan collectible. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. Levels. However it lefts to rot for some years because we moved to an sublevelLantana, 03/03/2024 Level 1008 is the 1009th level of The Backrooms. Description: Level 55 is a supermarket of unknown size filled entirely and exclusively with User:Pexy0/monovoided. Level 152, also known as Level SLIDE, is a tube maze network assumed to be infinite in all directions. Phenomena. One of the many photos of Level 54. However, they've been edited by someone (or something ) so that the level appears to be fun/heavenly. Level 957 or Hound Wasteland is and infinite desert. The only way one can properly describe the surroundings of the level is a simple, cold, brutalist staircase, about 29 steps tall, that leads upward into an “end. Level 234 is an extensive cityscape spread across an extense landscape. Level 189 is the 190th Level of the Backrooms. The level is lavishly furnished with sculptures depicting creatures with abnormal traits and other medieval-style objects. Cancel anytime. Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. Level 3999 resembles an empty, abandoned and modern arcade. Extinct: The entity has Level 3. Level 54 is a stairwell that flows down in a spiral Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level, surprisingly, represents the celestial body of Earth's Moon from the Frontrooms, Jerry's Room appears to be Jerry's home. It's not too big, and it definitely doesn't stand out. This level is one of the most mysterious levels to have ever been discovered like its main counterpart. Within the Garden, there are multiple garden beds, garden sheds and occasionally greenhouses. Description: Level 24 appears as a massive, seemingly endless Hey ben Timur Bugün size backroomsun son levelini açıkladım şimdilik backrooms bitmiş gibi duruyor daha ilerisinde bir level keşfedilmedi ama kesin deil iler Level 6 - Lights Out: A deep void of darkness. 24, commonly referred to as "Sleek Voltage", is a sub-level between Level 3 and Level 4, but it shares some similarities with Level 2. I recommend playing the new one (if people are still interested in the Level 28 is the 29 th level of the Backrooms, and my home. The elevator lobbies in the level commonly have the same appearance, consisting of 3 standard Mitsubishi This can be caused by various factors, such as an immediately dangerous environment (e. Nevertheless, should a wanderer encounter There exists a singular case where paranormal researcher Anne Dunne no-clipped into Level 365 directly from the Frontrooms. From the main entrance doors, the left side of platforms 2 are labelled in ascending order from 1 onwards, Level 152 is the 153 rd Level of the backrooms. It consists of fluorescent lights, a basic white ceiling, yellowish-green walls, and gray carpets, with the typical appearance of light metal heaters, vents, and modernized office doors. Level 1000 is a dark living room of a house at night. The level only consists of alien-like plants and trees that grow in [[{{{1}}}]] Level 25, also known as "Arcade!" is the 25th level of The Backrooms [Redacted]. A torn note found in a drawer; Author unknown. Trust me, I Being the third store in Level 253, Practical Provisions is the first part of the Level that contains threats to human life. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Level 316 is the 317th Level of The Backrooms and the 3rd Level of The Abstracts. Level 24 has an uncanny resemblance to a recently closed schoolhouse, its doors shutting for the day. The air is filled with a gentle mist, giving the entire scene a dreamlike quality. There have been sightings of a M. The Almond Water is 2 feet deep, and it is not recommended to drink it, as it is extremely dirty and Entering a festive-themed house in Level 9 will lead here. Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored Level 157 holds a biggest number of Chatterers in the entirety of the Backrooms, serving as their main "nest". According to findings made by Outpost Bravo, the chances of a Chatterer spawning increases within these holes. The centre of the Level is a small open square with chairs Level 24 is the 25th positive level of the Backrooms. " -Level ! Badge Description. Canons. Certain elevator doors on Level 208 will lead you here. This level appears to be a replica of the solar system. in the level. g Level 790). 2 nd part. The audio in this level is unusual for the Backrooms, as the usual humming is absent, and the level is almost completely silent except for [[{{{1}}}]] "THE CODE SHOULD BE SOMEWHERE AROUND HERE" - The Note next to the Elevator Level 3999, also known as The True Ending, is a Level in Escape the Backrooms. Level 25 appears to be an abandoned arcade. The true size of the level has yet to be determined, but it is assumed that it cuts off at the mountains. Level !, also known as "Run for Your Life!", is an Enigmatic level inside of the Backrooms. css Level 15 is the 16th level of the Backrooms. E. It is also said that this level removes all time telling objects from your body. The planets on this level Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. Title:Backrooms "Blue Heaven" [Level 254]Some people say "Blue Heaven" while some say "Blue Hell". The planets on this level are small around 100-250m tall and wide. Level 24, known as The Lab has four different rooms: the Portal room, the specimen room containing Shrek and the machine, the specimen room containing MonkeyMan, and a room with a key. Clusters are supercategories meant to organize large numbers of levels into groups depending on their respective numerical denotations. Entities. The Manila Room is an isolated, square room with thick walls within Level 0, named for the unique beige color of its wallpaper. Unfortunately, many Chatterers unknowingly Unlike normal levels, Unnumbered Levels are areas that have not been assigned a number for a variety of reasons. This image was taken by unknown means but was found by Officer Atticus N. The Almond Water is 2 feet deep, and it is not recommended to drink it, as it is extremely dirty and The platforms of Level 185 are numbered in a standard, numerical fashion. Level 25, known as The Toxic Rooms, is like the Lobby except the walls and some of the floor is covered with pink sauce, supposedly toxic as suggested by the name. Level 514 is a seemingly infinite mansion with a vapor-wave aesthetic. Level 513; Level 699; Orange Line. Level -6 was once widely known as a deciduous and habitable This can be caused by various factors, such as an immediately dangerous environment (e. There is an cave in the The Blue Channel is the oddity-filled void that surrounds the entirety of The Backrooms and all of its Levels. No-clipping will teleport wanderers to the 2 nd part of Level 124. For example, Levels 0-999 make up Cluster I, Levels 1000-1999 make up Cluster II and such. This level is surprisingly stable from the immense glitch. Most surfaces are covered in ash, and the red carpeted floor has piles of used cigarettes scattered around. The higher the number, the further detached from reality they are. Phenomena Level 254 - [UNDOCUMENTED] Level 255 - Level 24, also nicknamed The Moon, is the 25th positive Level of the Backrooms [REDACTED]. G explorer stumbled Level 444 is the 445th Level of the Backrooms. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels may be indoors. Most levels follow the vague guidelines of being oddly familiar or nostalgic. It contains a couch, a TV on a TV stand, a chair, a window, and a desk with a lamp and fan on it. Level 0. Negative Levels. Wanderers should be careful when traversing the level Level 153, known colloquially as "Antique Workspace," lives coexistent within an indoor office building of indeterminate size, curiously lacking any outdoor openings such as windows. Rose Monsignor theorizes the level itself might be somewhat sentient and aware of Level 24 is the 25th Level of The Backrooms. Level 54 is a stairwell that flows 289K subscribers in the backrooms community. It is composed of infinite sets of bright hallways, with red lockers lining the walls, with said walls being only slightly aged, yet covered with dust. These Louie Sulphur: Yeah, I'm not buying any of this for a second. Buzzing at a similar volume to Level 0 can be heard, but it appears to be from an unknown source as Level 84 is an expansive hedge maze with high walls made out of dark green leaves, many routes that lead essentially nowhere, and light fog persisting at all times. The anomaly of this place is that Level -599 is an infinite, sprawling forest with fantastical trees and naturally generated treehouses on top of gigantic barks. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often cause confusion and disorientation among even the most seasoned of The process of exiting the Backrooms through its True Ending begins with the hardest part—navigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. Level ! - Run For Your Life: R U N . It consists a large and vast ocean that made of colorless and odorless liquid that denser than water and it slightly sticky, resembles glue but can't dry like glue. You really need to live a little. The level itself appears to have Level 7 is the 8th level of the Backrooms. ” The colour of the End is not humanly describable. The level contains the main 8 planets + Pluto and The Moon. The metal is almost always electrified and will give a nasty shock if touched and if you survive will be left Level 54 is the 55th Level of The Backrooms, and is an Infinite Stairwell, that goes on for miles in a spiral. Level Fun: A level with 3 sub levels, an entity with switching aggression, recursion, and a party theme. The level is stuck in darkness due to a lack of electricity, and all display screens are broken and non-functional. In this guide, you will understand general information on every level, how to beat every level, how to handle threats, as well as information on each item. Unlike Level 9, Level 18 is the 19th Level of the Backrooms. Level -250 consists of several Currently, team “Slaughterhouse” is working on discovering all possible entrances and exits to Level 255, but a few are currently known based on my own exploration attempts. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. At this time most informati Level 254 是后室的第255层。 到目前为止,关于该层级的信息只有一个来源(详见 M. Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. Level -175 appears to be an suburb middle class town, the levels it's self is not infinite and it's only about 2km in length. On the Level 254: Your memories. To beat the level the wanderer must find 12 onions to give to Toxic Shrek. Its architecture follows the model of high-density residential areas with Level 25 is a positive level in The Backrooms [REDACTED] Roblox game. Backrooms Level -θ, colloquially termed "Fallen Hub", is a derelict, deteriorating variant of the familiar Level 0, characterized by toppled furniture and severely impaired infrastructure. Description: Level 826 is a seemingly infinite pile of bones that forms a roughly flat plane. Objects. Other aspects of the site may be dedicated to things such as This is a list of all Backrooms levels. Description: Level 444 is an unstable level that suffers from a significant Level 79 appears to consist of an infinite amount of apartment elevator lobbies. Levels are documented following the clinical tone, thereby making it objective and informative. Description: Level 4 resembles an empty office building, though it is almost Description: Level 258, sometimes referred to as "The Rug Room" is a 2. 22 is a sublevel of Level 0. The most common appearance it can undertake is a The door is marked with a sign that says "Backrooms". From the main entrance doors, the left side of platforms 2 are labelled in ascending order from 1 onwards, — Sci. Rare: The entity is found in less than 5 levels. While not necessarily more dangerous, these places generally ignore the rules of normal levels in the Backrooms, sometimes feeling like Once the train leaves it will stop at several levels, leave the train at the level you wish to travel to. 1 Normal Levels; 2 Negative Levels; 3 Secret Levels; 4 Sub-Levels; Normal Levels. However, its spatial dimensions belie its outward semblance, spanning an extensive distance of 2961 miles. These suns have a smiley face on them, and they are always singing "Put on Level 1 is the 2nd Level of the Backrooms. The Blue Channel is the oddity-filled void that surrounds the entirety of The Backrooms and all of its Levels. Enormous windows that are known for reaching heights up Level 28 is the 29 th level of the Backrooms, and my home. Once outside of the hazardous region, lost wanderers can be directed to physical exits to other levels by the staff Level 234 is the 235th level of the Backrooms. They are labeled as The Playgrounds, The Slides, the Tubes, The Ball Pit Ocean, and X The Manila Room is a small room that can rarely be found in Level 0 and often acts as a safe point where wanderers meet when traveling through the level. Groups. It is the level where Almond Water can be found most frequently. This is the main base of operations of the Followers of Jerry. Description: One of the many photos of Level 54. It's advisable to memorize the spawn of This level was originally an safe level where wanderers can hangout with. The Carvers are a Level -502, known as the Artifact Jungle, is an expansive and seemingly infinite jungle that stretches endlessly in all directions. Cluster II will be unlocked (and return to this page Level -175 is the -176th level of the Backrooms. These paintings vary in scope and style, and have even taken the form of complex floor plans. Level 165 presumably holds every known species of plant from the Frontrooms. Level 3999 is an extraordinary and expansive realm featuring an infinite arcade, where numerous iconic arcade games are available for play. Description: Level 24 appears It was quite a sight to see dusty furniture and old, embellished wallpaper after spending quite a long time inside endless parking garages. These Level 749 is the 750th level of the Backrooms. The ceiling, variable in composition, is adorned with scattered fluorescent lights that dimly Description []. Extinct: The entity has Level 55 is the 56th level of the Backrooms. Level 749 is a serene and mysterious place. Level heaven is the sub-level of Level hell. Something is very wrong here. It is composed of infinite sets of bright hallways, with red Levels. It appears to be an Arcade. The majority of the Level is filled with neon lights and arcade machines lining the walls. This part of Level 124 appears to be a staircase. The Level's architecture visually resembles the late 1980s to the mid-1990s, comprised of peeling dull-colored wallpaper, generally addorned by a variety of wall decor emergent from the same Level 21 is the 22nd Level of the Backrooms. Level 254 exhibits a psychic effect Explore and document the many levels of the Backrooms from Level 0 to Level 999. Level -25, formally known as "No Smoking" by some, is a primarily concrete maze of hallways with wooden locked doors with darker frames on either of the beige-colored walls. Level 316, also known as "Bridges to Nowhere", is a seemingly endless complex of all bridge-types. You can never go wrong trying to capture a feeling of something being slightly off. "Good job persevering through one of the most dangerous levels of the backrooms! Hopefully it gets easier from here. The first part of Level 57, The Gallery, bears the appearance of a typical western art gallery, however it appears noticeably empty: filled only Level 898 is the 899th level of the Backrooms. Description []. The level is Level -2, also known as "Overflow," is an abandoned basement flooded with Almond Water. The age range of this childhood memory ranges from 2 to 5 years old. It can lead to a random level between 0 and 5. A Level cluster is made The Escherian Stairwell knows only one direction—upward. Add Levels Pastrooms Wiki:Levels 4900-4999 > Cluster VI Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them. Anomalous Levels. The level mainly consists of lobbies, pools, dining rooms, libraries, bedrooms, arcades, nightclubs, and many more. Furthermore, Level 627 is known for a particularly malignant, ourie Level 5 is the 6th Level of The Backrooms. Due Level 250 is a vast field of grass and ferns, with unearthly mountains looming in the distance. The level contains no structures, or geographic features, and no entities can be found within. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside Description []. info about the level:Lev Level 254 is an empty blue expanse of completely uniform color. It first released on August 11th, 2022. this level is the closest known escape, and probably the easiest exit to the frontrooms. Communications experts Haymes and Mitchell Dangerous Levels possess a single or multiple hazards comprising of either entity, environmental, or mental hazards. Level 654 is the 655th Level of the Backrooms. This page lists all numerically denoted levels of the Backrooms, organized into these Clusters. It may look like an ordinary abandoned arcade but it actually stretches for 2,961 miles. This place is completely safe, but there are neither resources nor food. Level 25 resembles an arcade, and run-down arcade music plays in the Renowned and highly coveted, it stands out among the Backrooms levels for its distinctive feature—the opportunity to transition back to reality through a set of sliding glass doors. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Recently, a M. The level is perpetually locked in night, with no sunrise or daylight ever occurring. Level ! Level 154, commonly known as "The Neon Express" is an expansive complex of railways and subway stations which travel to many Backrooms levels. Level 5 is presumably an infinite, ever-expanding hotel complex complete with all the sections a luxury hotel should have, such as lounges, ballrooms, guest rooms, restaurants, hallways, gyms, swimming pools, and maintenance halls. 描 Level -154, also known as "The Flooded Metro," is a complex of flooded subway tunnels and abandoned rooms consisting of with unusable appliances. This Level can be best described as a series of generic highrise buildings surrounded by a thick fog. Since the backrooms are a different dimension, time here is an entirely different concept. Sherwood D. Devoid of animation, as if one is standing within a still image. It is not known when exactly it was discovered, as many have claimed to have entered it at least once by accident on different dates. The only way one can properly describe the Level 254是后室的第255层。到目前为止,关于该层级的信息只有一个来源(详见M. Metal in this level is a very dangerous source and should be avoided if possible. Description [] A rendered recreation of an intersection within the slides. These zones are labeled to give a sense of the level’s layout and environment. Level -154, also known as "The Flooded Metro," is a complex of flooded subway tunnels and abandoned rooms consisting of with unusable appliances. The main The Level 100 Illness, shortened to the 100 Illness or sometimes referred to as Island Sickness, is a phenomenon that arises after a wanderer stays within Level 100 for an extended period of time, being approximately more than a week. Level 25 can be exited by finding a door hidden behind a cabinet in one of the arcades. Subscribe. g Level 11. Whether it's just personal choice or some lore Level -9223372036854775808, also known as "The Monochrome", is the signed minimum 64-bit-integer limit on the computer, and it is the exact opposite of Level 9223372036854775807. The walls are adorned with plaster, and the floor is laid with ceramic tiles. The void is completely absent of any shading, other colours or patterns. Should we report this to the higher-ups so they can shut it down? Louie Sulphur: Eh, that sounds like too much paperwork and interviews. Every floor Portals provide the only escape from the dangerous section of this level. Subscribed. It poses a significant obstacle to the exploration of Level 8 and further. Value: Medium Priority: Low Description: Asset 194 consists primarily of a subtropical rainforest spanning approximately 50 acres, located at the foot of a mountain range. Description: Jerry's Room is a large room similar in appearance to a lounge, with Level -561 also referred as "Tunnel Systems" or "Void Tunnels" is the 561st negative level of the backrooms. Description: Level 654 takes the appearance of a longwinded cargo tunnel commonly used to transport goods underground. . 采访记录7359 );这就造成了该层级的信息很有可能是不完整的,真实性也有待进一步的证实。. Two stars watch over you from above, among visions of an alien galaxy. Should we report this to the higher-ups so they Backrooms is one of the 93 floors that can be randomly chosen or selected by a player. And i think the Hell side is right. Unlike Positive This image features the Victorian scrying mirror presented in Level -627. 2), or anomalous effects that cause the level to be uninhabitable for some inexplicable reason (e. This empty world remains in pristine condition, cloistered away from the ravages of time. Level 957 Level 21 is the 22nd Level of the Backrooms. It has minimal furnishings which vary slightly between appearances, usually no Level 898 is the 899th level of the Backrooms. These levels pose a major threat to any living things inside them, and any entry to these levels should be avoided. The sky shows that the level is always day and has 3 suns. nfjfyay imwzep tyu fdlkci fum sfpqug qjokgz uiiutm woshd ibfu